BoogaVerse Project

ShineCero said:
A new update of BoogaVerse is coming soon this month, BoogaVerse 4.0. This includes an updated version of the rules (corrections on grammars and spelling) along with significant replacement in threads in order to have some consistency for the future. Look forward for it as I released more information regarding it in the upcoming days.

Would the thread replacement be the deletion / retcon of previous threads and them being made into new form, or something else?
 
I'm already planning to replace the old Port Graham with the new thread, with only minor retcons so it fits the context of the current BV better. I made it back before we even called it Boogaverse, I think! 

As far as retcons go for that, everything up to the point where Broly fights the Heroes from Hero City City is basically retconned out (it was mostly character interaction that doesn't really matter in the grand scheme of things but includes characters I either updated or no longer use).

I also plan to update the photoblog I have running for RPG OP image usage since not everyone knows how to use tumblr, so I'll post about that soon myself.
 
Grey Star said:
ShineCero said:
A new update of BoogaVerse is coming soon this month, BoogaVerse 4.0. This includes an updated version of the rules (corrections on grammars and spelling) along with significant replacement in threads in order to have some consistency for the future. Look forward for it as I released more information regarding it in the upcoming days.

Would the thread replacement be the deletion / retcon of previous threads and them being made into new form, or something else?

Basically in new forms, so we can restart everything over from scratch if there's little-no-activity in the thread. Threads with zero posting don't fall under this.

LoopyPanda said:
I'm already planning to replace the old Port Graham with the new thread, with only minor retcons so it fits the context of the current BV better. I made it back before we even called it Boogaverse, I think! 

As far as retcons go for that, everything up to the point where Broly fights the Heroes from Hero City City is basically retconned out (it was mostly character interaction that doesn't really matter in the grand scheme of things but includes characters I either updated or no longer use).

I also plan to update the photoblog I have running for RPG OP image usage since not everyone knows how to use tumblr, so I'll post about that soon myself.

Yep! It's one of my mistake when I first created BoogaVerse. Instead of restarting everything from scratch, I let lingering threads into the new one, but it clearly conflicts with the modern version of the section. So Port Graham being rebooted and replaced with a new thread is good. Leaves out the awkward stuff from pre-BoogaVerse section. A good ol' summary is all its need for readers to catch up.

BoogaVerse 4.0 is out, with the Mythos section now released, and here some incoming updates
  • A Allies and Villains threads which lists all significant characters (not your main characters running around)
  • Dragon Guardians Thread
  • An OOC thread that discuss the actual threads itself (as oppose to this thread, which is all about fixes and updates on the section as a whole)
 
Head sup folks! As you noticed, there were a few new changes on the layout of the forum. This should be done tomorrow afternoon. Sorry for the lack of activity these past weeks. It been a rough ride for me.
 
So, this has been a long time coming. Really can't help but face the truth at this point.

I really need help in fixing my involvement in Boogaverse. I've reached a point where I feel like my RP in this open-world adventure has become more troublesome than interesting for either myself and anyone else involved. In particular threads like the Forest of Memphis and Cindy of Symphony where I joined in without much of a plan, and then basically mucked things up creating overly long drags where my involvement isn't adding in anything interesting to the story are things I feel particularly self-conscious about. In particular, the generic Deimos Shine has been playing in Cindy are more interesting individually than all of my other characters involved, combined.

In summation: I don't feel like my involvement is making anything interesting or fun, and that's a problem for an RP forum. I desperately want to change that. I need other's help in changing that, as I don't know what to do.

There's three, other, more specific issues with my involvement in Boogaverse, that aren't as broad as the issue above but also detract from the quality of my RP in the forum. I just want others to help to try and improve what I write for this RP.

The Meeting of the Dark: When Shine first opened up Boogaverse, I had a great idea of setting up a guild in the Desolate Lands (I believe it was the first or second but I'm uncertain). Shine had already covered mages, superheroes, and at the time I believe he was working on the Explorer's Guild and the Reaper Society was still far off, with the Clan of Swords not even being a concept yet. I set up a small group of supernatural investigators inside a haunted opera house that were complete edgelords, and for a time, I liked the concept. Then the Crescent Hunters Guild and the Clan of Swords came into being and the Meeting became redundant. That's not to project blame, it's just that the Hunters Guild and the Clan fulfilled the same role far better and were much more interesting than the Meeting could be. So, I remade the Meeting into a mary sue para-military organization operating in the middle of the desert with literally no lore to explain, justify, or even make it interesting. That was probably my biggest writing mistake in Boogaverse. My involvement in Boogaverse has been almost entirely through the Meeting, for better or for worse.

I could try to improve the quality of the Meeting's writing, use better world building to better justify stuff, finish the plans I started to set the para-military up as a major player of Desolate Lands politics. But, the Meeting as a concept is just so boring to me now, and the fact the guild is pretty redundant (Crescent Hunters are better investigators and Clan of Swords are better protectors than the Meeting could ever be) just tells me that it might be in the best interest of Boogaverse to simply knock one guild off the list, yet Desolate Lands will still remain a popular guild spot and also the lawless, strife infused continent.

The Solarian: Towards the very start of Boogaverse, according to my memory, I approached Shine with creating an introductory villain for the open world adventure. Four, five years later and nothing to show for it. Simply put, other things are more important in Boogaverse than a big Avengers style villain. Such as, actually interesting villains like Citrus Man, the Necromancer, etc. The Solarian has some build up, but it's all been rather generic. My biggest fear and prediction regarding him is that as a villain he'll end up as forgettable and lackluster as Ultron was in Avengers 2. I don't have any particular ideas about how to resolve this situation, other than some things in Boogaverse need to be done first, such as getting characters fully established. An idea that just popped into my head is waiting for Shine to feel comfortable for the state of the Boogaverse, and then, when everything is ready, properly bring the Solarian in for a final storyline. With one key addition: Make it subtle that the Solarian might not be acting entirely on his own. That there might be someone manipulating him. Someone with even more ambition, an even stronger desire for destruction. Someone, magnificent. Someone that could best be described as Negative. Setting up an introductory villain being the pawn of something even bigger is a very old trope, but if pulled off well, it can introduce the reader to a whole new level of conflict.

Villain Protagonists: Final point. The entirety of this post up until now has mostly been about my disappointment in myself in Boogaverse and the mistakes in my writing. This point is a bit different. Shine once described Boogaverse as an anime except everyone is their main character if I recall correctly. So, distancing myself from the mistakes of my past and looking to create better stories on my end in Boogaverse, I've decided to bring back two characters I haven't played in a long time. Jacen Petronov, and Crimson Vendetta. Two characters who could best be described as villain protagonists. I don't have too much doubts about their characters, but I have a different kind of anxiety. Most characters in Boogaverse, in my experience, walk pretty clearly on different parts of the line between good and evil. A villain protagonist walks on that line and blurs it often, and I'm looking for opinions whether such characters would really work with Boogaverse.

If you've made it this far, thank you for acknowledging my long post. And I'm extremely grateful for any help extended to trying to improve my RP in Boogaverse.
 
I'll comment on your response soon, Grey. Short answer, your stuff isn't boring at the slightest. Just need to balance out your characters by giving them more flair while avoiding dropping tons of characters in a thread. Let your character shine through (just like Endless Desert).

Z and I are currently on vacation for two weeks. We will return on June 5 and resume posting in BoogaVerse. However, I managed to do some significant updates to the Guide and Character Box Guide.

https://boogaloocrews.com/showthread.php?tid=707
https://boogaloocrews.com/showthread.php?tid=44

The character box guide was severely outdated and most likely has been for 3 updates. So, I will ask all of you to check out both of these guides, read it thorougly and applies the stuff needed for your characters (Character Box has a significant changes!). 

Once again, I will return and resume posting on June 5 (along with Z) and I will recheck your character boxes. Looking forward to some progressions!

- Shine.
 
So, this endgame event is both in-universe reason, which Negative had the necessary items to do his plans, and out-of-universe to address the severe issues with BoogaVerse. I’ll discuss in great lengths about the Future of BoogaVerse soon (tomorrow or Sunday). I chose the Fairy Forest as the signal since Meta Knight is the fastest poster there, and we input some good concepts in that thread alone (hence why I hold it off a bit so I can get through things in other threads before finally posting in there in a consistent manner). 

BGV Endgame is a special event that was supposedly going to be one of the grand finales of BoogaVerse Magic Saga. However, over the past 3 years, we are no longer to that since we started—we’re still in the beginning stages of BoogaVerse despite all the progression we have done.
It is an ambitious project and perhaps the best thing I had ever worked on and created for everyone, but something needs to change of our approach with BoogaVerse. Here’s a list of issues:
  • Lack of activity among posters, which lead to too many dead threads
  • Lack of posters, which leads to the first one.
  • Too many ideas being thrown and thus, creativity get stretch thing among the masses (i.e you have so many characters in so many locations, you must keep up with all of them)
  • A lack of overall story that isn’t explicitly stated.
Reality Vortex, a spun-off of BoogaVerse, is essentially what BoogaVerse should’ve been. Consistent activity, posting and ideas that isn’t being stretch thin. Even with its own section, I’m still applying the singular thread rule, rather than stretching it into so many threads, which lead to ghost-towns and inactive ones.

Thus, I’m offering a solution. BoogaVerse will be revamped dramatically to make a better, more stable role-playing system.

1. BoogaVerse will be condensed into a singular thread and will follow the Chapter System. Created by both Vegetto and Z, I’ll defined their chapter system even further.
2. Likewise, both BoogaVerse and Reality Vortex will be moved to Creative RPs, Discussion Threads to Planning/Preview and Character Registration will be moved. Lore stuff will head to Athenaeum.
3. Rules and Guidelines will be simplified even further to make it more approachable for newer members to join.
4. All areas threads will be moved to archives and will be use in the chapter system.
5. The story will face a possible reboot or maintain certain elements but heavily condensed.

The Story​

The story, due to Negative’s summoning of the Retcon Dragon, and Doctor Doom’s White Beam, BoogaVerse is collapsing under the weight of Dark Energy overflowing across the universe and rebooting everything in sight. Upper World and Under World will be unaffected by this event. The Living World will completely restart the moment it was born. Here’s two different approach to do this:

1. A completely brand-new start. New revisions, new concepts, new things added onto All-New Living World of the Core Zone. History will be rewritten in an unfamiliar perspective.
2. Keep everything the same but condensed to a singular thread.

The Chapter System​

The Chapter System is perhaps the same way to approach a long-running story but prevent readers from having to read hundreds of pages. For all threads in BoogaVerse, it will be placed in an archive, but they will be used as a basis for each chapter system. Each thread will have a chapter in BoogaVerse, with its own area, own story and narrative. For example:

First Chapter: The Birth of the Magiana’s Power

In this chapter, this is centered around the Sisterhood of White Society and several areas outside of it. Characters presented in this chapter will be the main cast with it own plot, narrative and arc villains. Once it is done, and the next chapter does to another area, you have the choice of continuing with two characters (old or new) or if the chapter does not interest you and/or want to wait, you can wait for the next chapter.

Each chapter will be focused on an area (and we can return to the same area multiple times as well, depending on the chapter, context and content). 

In other words, BoogaVerse will follow a new chapter system that completely reduced the workload of having too many threads, too many creative outputs going on at once and make it more streamline approach. Every New Chapter will represent an area that is large enough for plots and narrative threads, where players can only use up to two characters per chapter (old or new).

This is still under process and changes will be accepted, so placed your ideas and thoughts if you have any suggestion to make this full process better. If you don’t want the reboot to happened at all, please say so.
 
What originally drew me into Boogaverse was well, it being a verse. Unique lore, magic, world building. The open nature of it was something I hadn’t quite yet seen in an RP, at least in such an organized manner. That’s what made BGV stand out.

I admit I was not a great mod for BGV. A combination of bad ideas on my part along with juggling school and RPs and later work led to frequent periods where I simply did not have time or motivation to work on BGV either in the RP or in planning. I own up to that. Things arguably would’ve gone better if not for some of my plans.

Going with a single thread chapter system will solve the problems you brought up quite handily. But this change reduces my interest due to removing the open nature of the RP. Because of that reduced interest, I will bow out.
 
I'm kind of on the fence about which option to really go with since both have their pros and cons. I'm leading more toward option 2 but...

If we go with option 2: It's a more efficient fix and requires substantially less time thanks to just condensing what already happened into just 1 thread. But that poses the concern of being a little too restrictive: 1 thread, where only 2 characters maximum can be played (or 1 other free choice in my case if you go off the example you put in). I don't know how things will go in practice, but for players whose PCs might not fit into the storyline or they can't see a way for them to reasonably fit, if they can't make any new PCs to participate in the thread's plot, they end up sitting out. It's impossible to predict how quickly we can finish a chapter because of many uncontrollable factors that may affect frequency of posting, so they can end up on the bench between a week or two or more than a month. Idle RPers' interests wane over time if their ideas aren't put to use soon after they're made.

The goal here is to maximize participation in both players and content, without biting off more than we can chew; so what if, to accompany the 1 single-area chapter thread that follows the overarching plots we're working to complete from BV before the reboot, one or two "non-chapter" threads are run simultaneously as an alternative to players who would either like to utilize more than 2 PCs at once or don't have sufficient footing to be involved in the Chapter Thread. These can be either plots made up by players for other players OR Guild campaigns. Guild campaigns would need to be planned out a bit, but I think they can be done well if used to combat small-scale villains or problems that don't drastically impact the main storyline's progression. 

The only condition here is that said threads would have to utilize PCs who aren't involved with the dealings of the current chapter's plot. I think to give it a test-run, we just do 1 "sidequest" thread being active along with the Chapter thread and see where it takes us. What exactly that sidequest thread should be would need to be discussed, but I wanted to throw this concept out there for everyone to consider.

@Panich @Raditz
You guys are fairly new to BV or just haven't gotten too into it yet but expressed interest, so I think this would be a very good opportunity to hear what you guys think!
 
Had to do some edits on my original post.

Grey Star said:
What originally drew me into Boogaverse was well, it being a verse. Unique lore, magic, world building. The open nature of it was something I hadn’t quite yet seen in an RP, at least in such an organized manner. That’s what made BGV stand out.

I admit I was not a great mod for BGV. A combination of bad ideas on my part along with juggling school and RPs and later work led to frequent periods where I simply did not have time or motivation to work on BGV either in the RP or in planning. I own up to that. Things arguably would’ve gone better if not for some of my plans.

Going with a single thread chapter system will solve the problems you brought up quite handily. But this change reduces my interest due to removing the open nature of the RP. Because of that reduced interest, I will bow out.

OK. Thanks for playing.

LoopyPanda said:
I'm kind of on the fence about which option to really go with since both have their pros and cons. I'm leading more toward option 2 but...

If we go with option 2: It's a more efficient fix and requires substantially less time thanks to just condensing what already happened into just 1 thread. But that poses the concern of being a little too restrictive: 1 thread, where only 2 characters maximum can be played (or 1 other free choice in my case if you go off the example you put in). I don't know how things will go in practice, but for players whose PCs might not fit into the storyline or they can't see a way for them to reasonably fit, if they can't make any new PCs to participate in the thread's plot, they end up sitting out. It's impossible to predict how quickly we can finish a chapter because of many uncontrollable factors that may affect frequency of posting, so they can end up on the bench between a week or two or more than a month. Idle RPers' interests wane over time if their ideas aren't put to use soon after they're made.

The goal here is to maximize participation in both players and content, without biting off more than we can chew; so what if, to accompany the 1 single-area chapter thread that follows the overarching plots we're working to complete from BV before the reboot, one or two "non-chapter" threads are run simultaneously as an alternative to players who would either like to utilize more than 2 PCs at once or don't have sufficient footing to be involved in the Chapter Thread. These can be either plots made up by players for other players OR Guild campaigns. Guild campaigns would need to be planned out a bit, but I think they can be done well if used to combat small-scale villains or problems that don't drastically impact the main storyline's progression. 

The only condition here is that said threads would have to utilize PCs who aren't involved with the dealings of the current chapter's plot. I think to give it a test-run, we just do 1 "sidequest" thread being active along with the Chapter thread and see where it takes us. What exactly that sidequest thread should be would need to be discussed, but I wanted to throw this concept out there for everyone to consider.

@Panich @Raditz
You guys are fairly new to BV or just haven't gotten too into it yet but expressed interest, so I think this would be a very good opportunity to hear what you guys think!

Now, onto the actual suggestions and criticisms.

I can understand the thought behind preventing things from getting cluster (in the same vein of preventing things from being too board) and find a stable middle ground.

So, let’s expand that concept you suggested and add a bit of flair with an example:

The Main Chapter thread will focus on huge issues. For example, the first chapter can focus on a group of people from the Heroes Organization tasked to save a town being raided by the LEMONs. This covers areas such as Hos Complex (which will be expanded greatly under this new system).

The Side-Chapter thread can focus on smaller issues such as Evelyn and friends trying to find a way to get into Los Demonios and save Gerome, who is being held as hostage, since Citrus-Man had total control of Hope City. This will include three areas, Hope City, Dinostnoe Park and finally, Los Demonios.

The second Side-Chapter thread will focus on small-scale events that might lead to the huge one. For example, the incident with Magiana will be covered by a small group being chased by the Watcher Cult. Once they’re dealt with (say, Lust is defeated), the chapter will end, and it can lead to a tie-in for the Main Chapter for the Watcher Cult with Pride, the Leader, comes into the fray.

Each of them showcase separate areas but take place in the same place. This is to prevent readers and incoming players from reading a ton of threads and have option to take interest into things they want to be part of. Is this something you have in mind?

However, this leads to the Guilds being reformed for this system to work smoothly. Meaning, all guilds (except for Heroes Organization) will merged into one and renamed as Beast Slayers following the White Space Event.

I do like to add that option one isn’t a total, complete and utter reboot of the whole thing. Wrong or perhaps, too hard of the word, but more like a fresh start that follows events from White Space with a new direction (and few changes here and there that hadn’t been explored/touch upon).

The restriction on characters is essentially to avoid “biting more than we can chew”, but I can lighten up on restriction for side-chapter threads.
 
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