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Grey's Characters

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Is your character an OC or Actual "Canon" Character: OC.

Have you checked to see if the character you are requesting is free? (ignore [ mostly] if OC):

Name: The Dark Gunner, or Tech Star

Age: Unknown

Gender: Male

Height: 6 ft

Weight: 100 pounds

Species: Isorian


However, the green replaced with an indigo blue. With wings on the back.

Personality: The Dark Gunner is somewhat friendly to those he meets, but has an itchy trigger finger in terms of of anywhere. He's becomes calmer as the situation grows more and more dire.

Attacks: Basic Gun- A six shot clip that has enough power to puncture thick armor, with extra depending upon the gun. Argent Peacemaker does elemental damage with a bonus against machinery and undead. Senteza does shadow damage with a bonus against sentient beings. Gilded Griffin does piercing damage, with a bonus against thick hides and armor. Obisdion Carbine is a weaker version of the Senteza but inflicts a weakening poison with it's attacks. The clips auto-reload if left with a bullet or more left in the chamber without requiring the Dark Gunner to reload, but if empty do require a reload.

Charged Gun- A quick flash of yellow energy surrounds the Dark Gunner in a swirling fashion before remaining around him. The next time he fires his gun he is rooted in place as 5 bullets go off followed by a bird matching the main color of the gun, while retaining their qualities from the basic gun attack. Pale yellow for the Argent Peacemaker, dark purple for the Senteza. Orange for the Gilded Griffin. And a series of black Aprocrean tendrils for the Obsidian Carbine.

Basic Sword- A swing with the Obsidian Edge, dealing heavy shadow damage with poison compared to the Senteza.

Sword Combo- A three swing combo with the Obisdian edge, keeping the shadow poison damage.

Charged Sword- The same yellow energy swirls around the Dark Gunner and he releases a heavy sword swing from the Obsidian Edge keeping it's damage qualities only amplified, followed by Aprocrea tendrils reaching several yards.

Bomb- The same yellow energy from the other charge attacks swirl around the Dark Gunner, activating the Obsidian Crusher. When the bomb next hits the ground it explodes in 3 seconds in ten yards in a circle. Deals shadow damage and poison.

Abilities: Flight- Through the use of his wings, the Dark Gunner can fly with ease.

Teleportation- Through the use of his Aprocrea abilities, the Dark Gunner is able to teleport in a flash of purple light.

Devilite Portals- The Dark Gunner can open portals to anywhere planet that doesn't have counter measures.

Dash: The Dark Gunner makes a leap of several meters in any direction that isn't down.

Shield: The Dark Gunner raises his shield, generating a slowly breaking energy bubble around him. Slows him down considerably, prevents him from attacking, and requires several seconds of lack of damage to being regenerating.

Mixed Abilities: Aprocrea Tendrils- These tendrils can be used to restrain enemies or grab items or pull things.

Shield Bash: The Dark Gunner creates his shield and bashes it against an enemy by quickly moving several yards, but costs half his shield's health.

Items/Weapons: Chaos Set- Provides some resistance to damage, with bonuses to the shadow variety, and grants the Dark Gunner the majority of his power. It's what he wears.

Argent Peacemaker- The elemental revolver of the Dark Gunner.
Senteza- The shadow revolver of the Dark Gunner.
Gilded Griffin- The peircing revolver of the Dark Gunner.
Obsidion Carbine- The shadow poison revolver of the Dark Gunner.
Obsidion Edge- The shadow poison sword of the Dark Gunner.
Obsidion Crusher- The shadow poison bomb of the Dark Gunner.

Dread Skelly Shield- http://media.spiralknights.com/wiki-images/e/e3/Dread_Skelly_Shield-Equipped.png
A shadow based shield that provides a good deal of resistance against damage of shadow origin.

Black Kat Seraphnyx, "Angela"- http://media.spiralknights.com/wiki...Sprite-Seraphynx_(Black_Kat)_T3_A_preview.png
A dark cat like sprite created through Clockwork exposure. It has the following attacks. All of which require a shared minute cooldown.

Disintegration Ray- A knock back short lived ray of light, known for piercing armor.

Iron Heart Attack- Enemies hit by a heart shaped wave of energy heal the Dark Gunner.
Valkyrian Aura- An orange energy bubble surrounds the Dark Gunner, protecting him while allowing him to fire shots unimpeded. Lasts only 10 seconds and can only adsorb so much damage, about the might of a missile.

Biography: A founding member of the Meeting of the Dark. An Isorian wanderer who happened upon a strange portal, which irrevocably transformed him from legendary sharpshooter Tech Star into the Dark Gunner, a nightmarish "less than a person" humaniod with dark powers. After words he became estranged from his son, his friends, his very race, and ended up adopting Azura the Wolver who was involved in the same portal.

All image credits to the Spiral Knights wiki.

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Is your character an OC or Actual "Canon" Character?: OC

Have you checked to see if the character you are requesting is free? (ignore [mostly] if OC):

Name: Azura
Age: 3 years
Gender: Female
Height: 2ft
Weight: 50 pounds
Species: Wolver

Image credit Spiral Knights Wiki.
Personality: Light hearted and easy going, but as the situation gets more dire, she becomes more likely to panic in fear or give up.
Attacks: Wolver bite- a basic bite from Azura.

Wolver Combo Bite- A three bite combo that deals knock back.

Status Pulse- Azura sends out a 2 foot long 2 foot high wave of energy around her that inflicts a various status, unless the enemy has a resistance to the status effect. The energy pulse has a different coloration depending upon the status effect. The pulse will only last two to three seconds when used, though can be instantly activated followed by a short cool down.

Stun Pulse- An orange wave that causes moderate dizziness on those affected, enough to slow down muscle movement.

Poison Pulse- A green wave that poisons the enemies, making them weakened in terms of their strength but otherwise unaffected.

Freeze Pulse- A dark blue wave that encases the lower half of a target when hit.

Fire Pulse- A red wave that spreads fire to anyone hit.

Shock Pulse- A light blue wave that induces electricity into those hit, generally causing muscle spasms for this hit that are organic.

Sleep Pulse- A blue-green wave that causes those hit to take a few minute long nap, unless waken up of course.

Pulse Bite- A regular bite but it inflicts one of Azura's various status effects.

Pulse Combo Bite- The same as the combo bite but it inflicts on of Azura's various status effects.

Abilities: Burrow- Azura can dig underground to traverse areas quickly.

Dodge- Azura can dodge things by quickly rolling a few yards.

Telepathy- Azura can communicate via telepathy to a mile in distance.
Items/Weapons: None.
Biography: Azura was a regular fox until she fell into a strange portal with the Dark Gunner, being transformed into an alien creature and gaining her powers. Eventually she was found by the Dark Gunner and the two journeyed the world, outcast and hated.

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Is your character an OC or Actual "Canon" Character?: OC

Have you checked to see if the character you are requesting is free? (ignore [mostly] if OC): OC

Name: Atama Buster

Age: Centuries

Gender: Male

Height: 10 Foot

Weight: 450

Species: Human-Solarian Fusion

Appearance: A large man with pale skin, with blue eyes. Wears a black coat and pants with silver boots. Hair black but slicked back in a ponytail about shoulder length. Twelve foot long wings on his back, black and shaped like a raven’s.

Personality: Atama is a warrior. Dedicated to enacting a somewhat twisted view of justice at times, Atama will let some problems or threats to things by because of his immense power making it too easy to defeat any low level threat. Generally he is wise but has problems socializing due to uncertainty of exactly what, or who he is. Also has a repressed distrust of any light empowered entity.

Attacks: Swordsmanship- Atama's weapon combined with his speed and strength made him a deadly master with a blade.

Darkness Barrage- A short ranged beam of pure darkness, capable of cutting through titanium with ease.

Final's Focus- Two weaker but incredibly ranged Darkness Barrages, the left one black, the right one white.

Origin Strike- Focusing dark energy into his blade, Atama unleashes a hard hitting strike with his blade that causes a dark explosion.

Gen Finisher- Atama teleports above an enemy and crashes a large orb of Darkness down on top of them.

Celestial King of Darkness- A downward strike from Atama's weapon followed by either a stomp or kick, depending on Atama and his enemy's relative location.

For Luna- An upward Origin Strike with knock back followed by a very intense Darkness Barrage.

Dark Ultima Cannon- Atama's ultimate attack. It turns his blade into a large cannon and fires a large orb of darkness from it, capable of destroying a solar system.

Abilities: Flight- Using his wings, Atama can lift himself off the ground.

Teleportation- Traveling through the Darkness, Atama can instantly move from one area to another, but requires intense focus.

Dream Control- Using latent abilities from his original self, Atama can manipulate the dreams of those he touches, provided they are dreaming.

Dream Illusion- Atama can create an illusion from his mind, but it is completely hallow and silent.

Darkness Construction- With his control over Darkness, Atama can create weapons, raw items, energy shields, or dark creatures to aid in combat.

Time Traveler's Resolve- Using this technique, Atama's perception of time speeds up, letting him react and move faster, at the cost of being increasingly tired out.

Poison Resistance- As a being of Darkness, Atama is naturally immune to weak poison and heavily resistant to most. This ability notably allows him to drink nightshade in unlimited qualities.

Darkness Sight- Even in a world without light Atama can see perfectly fine.

Darkness Sense- Atama can smell and sense energies, being able to locate them rather easily.

Shadow Cloak- Spewing Darkness over an area, either covering specific people in it to hide them from sight, or preventing any from seeing with normal sight in a large area.

Mixed Abilities: Inhuman Strength- Atama’s mere strength allows him to smash concrete blocks with his fist.

Super Speed- Using some magic, Atama can achieve the speed of sound.

Energy Redirection- Catching energy onto his blade, filling it with power. Atama then can fling this in a direction as a wave.

Angelic Retreat- Atama flies upwards rapidly, after having expelled a large ring of dark energy around him.

Items: Buster Katana- Atama got sick of every time he used a weapon that it shattered from a single hit, so he had a swordsmith create a katana and enhanced it to be indestructible with magic.

Biography: A fusionite being born of four different Solarian heroes that existed only for a short while before being undone, he was eventually resurrected as a "temporal copy" by Jack of the Meeting of the Dark. During the timeskip of Fallen Empire he fell in love with his protegee, Memora, married her and produced a child from their union.

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Is your character an OC or Actual "Canon" Character?: OC

Have you checked to see if the character you are requesting is free? (ignore [mostly] if OC): OC
Name: Jacen Godfrey Drake Petronov
Age: 24

Gender: Male
Height: 5"5"
Weight: 200 IBL
Species: Human-Wizard-Veilic

Appearance: A pale man with blue eyes and black hair kept short. Wears a blue robe and underneath that a suit of armor decorated with dragon patterns.

Personality: Jacen possesses two major sides to his personality. The torturous joker who dosen't take any threat seriously in word but does in action, and the the hatred filled serious soldier. Jacen seeks to further his goals most of the time, but will take the time to relax or gather information if he feels like it. He holds no bars on his methods of killing however.

Attacks (Attacks are abilities that will harm your opponent): Dark Fireball- An easily cast quickfire ball of fire and darkness, capable of spreading flame.

Overwhelming Flames- This attack requires a short charge period but when unleashed is a 5 yard wide and ten yard long wave of thin fire.

Darkness Bolt- A quickly cast bolt of pure darkness.

Veilic Kamehameha- Summoning powers within himself, Jacen can preform a sort of mock Kamehameha but the attack is a white energy source of a strange energy. Has the power to level a building.

Blackford's Seal- Jacen at close range can put a seal of a black raven onto an opponent, which after a few seconds explodes dealing enough damage to knock down a house.

Dark Flamestrike- Contorting energies in a circle about a few yards in diameter, after a few moments unleashing an inferno of dark fire. However the attack is short lived, disappearing almost as quickly as it began.

Abilities (abilities to buff, debuff, basically anything that doesn't harm your opponent): Shadow Cloak- The ability to cloak other people or himself in darkness, making them immune to been seen with the naked eye.

Cloaking Miasma- Darkness fills the area like a mist, drowning out all light in about a house sized area.

Necromancy- Jacen is able to reconstitute the dead with dark energies, allowing him to rise unholy monsters. He can only raise about ten at a time however, and cannot directly control them.

Teleportation- Jacen possesses a natural affinity for teleportation, allowing him to instantly move great distances, but only when his will and magic is high.

Darkness Vision- For most men, the more darkness there is, the less they can see. For Jacen, no light is still perfectly clear as day.

Mend Undead- Jacen is able to heal the flesh of undead to reattach severed arms or such.

Emotion Fueled Power- Jacen's power can be increased based upon his emotions. The angrier, or sadder, or happier he gets, the more powerful he becomes. He can only get so angry however, meaning at max emotions his power would be increased by about 25% compared to him being calm.

Telekinesis- Using his mind Jacen is able to lift up to a heavy weapon's worth of weight.

Darkness Scent-

Mixed Abilities (Abilities with both a support and offensive use): Darkness Creation- Inheriting a spell from his uncle, Jacen is able to create black matter of magic, to use as either weapons or obstacles.

Items (what does your character have on you? Try to limit it to 2-4 items): Katana- Like his father used one, so does son. Lightweight but still durable enough to cut several men to pieces at once.

Claymore- Inspired by his uncle, Jacen possess a claymore capable of crushing foes rather then purely cutting them.

Armor- Jacen wears a lightweight ballistic vest. Strong enough to resist handguns, but that's it.

Biography (1-2 paragraphs explaining your character's history): Jacen Petrnov is the second child of Michael Drake and Sonja Petronov, and the first one born from Sonja. He grew up with both his older sister Sasha and younger sister Snow. He loved his family deeply. That changed one day when a vengeful uncle of Jacen's corrupted the boy with his immense magical power. Jacen's abilities skyrocketed and his ability to control darkness went from novice to master. Jacen's inner powers were unleashed, and directed against the family he once loved. However, he was defeated and forced to flee, and has been traveling the world with his trusty companion Sylvanas, of whom he raised from the dead.

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Is your character an OC or Actual "Canon" Character?: OC

Have you checked to see if the character you are requesting is free? (ignore [mostly] if OC): OC

Name: Slyvanas
Age: 340
Gender: Female
Height: 7"
Weight: 250 IBL
Species: Undead Elf
Appearance: http://img1.wikia.nocookie.net/__cb20081225112505/wowwiki/images/2/27/Sylvanas_Windrunner.jpg

Personality: Sylvanas is at most times cold but that's due to her status as a member of the undead. She possesses loyalty to those who will help her out and is somewhat sweet to them. She tends to be serious but enjoys a good joke every now and then. She also holds no bars against any sort of violence or killing.

Attacks (Attacks are abilities that will harm your opponent): Shot- Slyvanas knocks and fires an arrow from her bow.

Dark Shot- Sylvanas uses one of her dark arrows.

Tri Shot- Sylvanas gathers three of any arrow and fires them.

Abilities (abilities to buff, debuff, basically anything that doesn't harm your opponent): Darkness Sight- Sylvanas is able to see perfectly fine in pitch black.

Silent Footsteps- Sylvanas' footsteps make no noise unless she is carrying something heavy or running.

Shadow Meld- During the night or a solar eclipse, Syvlanas is able to turn invisible, but if she moves more then a few inches the stealth is broken.

Mixed Abilities (Abilities with both a support and offensive use): None.

Items (what does your character have on you? Try to limit it to 2-4 items): Long Bow- A standard elven longbow, lightweight but unlikely to break when being used.

Arrows- Regular arrows with no special capabilities.

Dark Arrows- Rarer dark arrows, which upon hitting something deals a silent explosion of darkness wherever it's lodged.

Biography (1-2 paragraphs explaining your character's history): Sylvanas was a normal elven ranger who just so happened to meet Jacen Petronov while he was wondering the world. The two considered having a relationship but decided against it due to Jacen's seeking to destroy his family and his requirement movements to accomplish that. A few years later Sylvanas dies protecting her village, and Jacen comes and brings her back from the dead. The two have been traveling together ever since.

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Is your character an OC or Actual "Canon" Character?: OC

Have you checked to see if the character you are requesting is free? (ignore [mostly] if OC): Yes

Name: The Black Knight, or just Black Knight

Age: Unknown

Gender: Male

Height: 5"

Weight: 220 IBL

Species: Human


Personality: Black Knight has no allegiance to any lord and does not blindly follow. He is persistent, confident, and goal-oriented. He also carries a disdain for tratiors and protects his friends with all his might.

Attacks (Attacks are abilities that will harm your opponent): Shovel Attack- A basic swing of the shovel blade.

Shovel Drop- Black Knight jumps into the air via several yard and drops down onto his opponenets, shovel blade pointed straight at them.

Energy Bolt- Black Knight can fire in quick succession multiple giant purple energy bullets the size of a person. Can kill a man in about for hits.

Meteor Rain- Black Knight can call down six burning meteors little larger then a man. Can take out a man in two hits.

Meteor Dig- Black Knight can use one of the meteors he called down after it's landed to fling dark energy mass at an enemy.

Meteor Shovel Drop- Black Knight can shovel drop onto a meteor, causing it to explode and shoot out in a ring around itself.

Abilities (abilities to buff, debuff, basically anything that doesn't harm your opponent): Winged Transformation- Black Knight can transform into a winged version of himself which allows him to fly and causes thorns to fly out upon transforming.

Teleportation- Black Knight can somewhat-teleport. It's not instant and it can only be done about the length of a football field, but is fast enough to dodge almost anything. He flashes blue and purple when doing this.

Extreme Jumping- Black Knight can jump several yards into the air.

Mixed Abilities (Abilities with both a support and offensive use): None.

Items (what does your character have on you? Try to limit it to 2-4 items): Shovel Blade. Both a weapon, and a tool.

Biography (1-2 paragraphs explaining your character's history): The enigmatic rival of Shovel Knight. Black Knight is great friends of both him and Shield Knight. He protected the Enchantress from Shovel Knight, to the point of being force-ably given a power up by her. He later rescued him after her defeat, before wandering off.

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Is your character an OC or Actual "Canon" Character?: OC

Have you checked to see if the character you are requesting is free? (ignore [mostly] if OC): OC

Name: Gold the Darkhammer
Alter Egos: Crimson Vendetta, Rage Darkhollow
Age: 30
Gender: Male
Height: 5"8"
Weight: 250 IBL
Species: Human / Undead

Appearance: Paladin Form

Vengeance Form

Death Knight (ignoring sword) Form

Personality: In general, Gold is a righteous warrior who attempts to cure the places he passes of trouble and sorrow. He will leave it up to others if he can trust them, however, or he himself is capable of. He is friendly and hearty most of the time. However, he does possess capacity for being a cold hearted seeker of vengeance and vigilante justice, becoming far more hostile and shut in. There are times where depression and sadness will overwhelm him, and thus his personality changes into that of a man who ignores those around him, is soft spoken, and is more likely to flee. No matter what he possesses a strong will though.

Attacks (Attacks are abilities that will harm your opponent): Paladin Form:
Hammer Combat- Gold is quite capable using his hammer to crush and batter his foes.

Vengeance Form:
Hammer Combat- Still got it, but now on fire.
Fireball- Swinging Sulfras Gold is capable of launching a heavy fireball at his enemy, of which is at an intense heat.
Volcano- Using a great deal of his strength, Gold is able to summon a building busting rock of molten lava from the ground and target it at a foe, but the attack leaves him heavily drained.
Incinerate- Gold is able to cause targets to burst into flames from spellpower.

Death Knight Form:
Axe Combat- Wielding Shadowmourne, Gold can cleave his foes.
Chaos Bane- Unleashing shadow energies from Shadowmourne, causing an AoE of deadly shadow energies around Gold the size of several yards.
Abilities (abilities to buff, debuff, basically anything that doesn't harm your opponent): Transformation: Focusing the Holy Light, summoning the Flames of Vengeance, or unleashing the shadow and necromatic energies inside himself, Gold is able to switch forms.

Paladin Form:
Devotion Aura- As a Paladin, the Light enhances Gold's armor, letting him tank more damage. It is shared with whoever he is allies with in a large radius.
Divine Shield- Focusing Light energies, Gold can create a shield around him that adsorbs mighty amounts of damage, but can only withstand so much.
Resurrection- Due to his rank as one a high Paladin, Gold can resurrect a person, but it can only be done every 24 hours, if the person's soul isn't trapped, and if the corpse is recent.

Vengeance Form:
Retribution Aura- The Flames of Vengeance fills Gold and his allies with fury, letting them attack faster then normal.
High Intensity- Gold surrounds himself in fire, causing any melee attacks to catch aflame.

Death Knight Form:
Unholy Aura- Gold and his allies gain a minor regenerative ability coupled with faster movement speed.
Death Pack- Gold is able to steal a part of an enemy's life force, healing himself in the process.
Animate Dead- Gold can create several red fleshy ghouls to serve him, which move quickly and attack savagely.

Mixed Abilities (Abilities with both a support and offensive use): Paladin Form:
Holy Light- A blast of Light that can heal men near death back to full heal, or damage the undead.

Vengeance Form:
Soul Burn- When cast, it unleashes a fire ball that can damage and burn enemies or heal those made of fire.

Death Knight Form:
Death Coil- A large green skull is cast forth from Shadowmourne that heals the undead or damages the living.

Items (what does your character have on you? Try to limit it to 2-4 items): Paladin Hammer- A standard might paladin hammer, which Gold wields with righteous fury in his Paladin form.
Paladin Armor- Standard armor of the Order of the Silver hand, which can sustain many blows and protect it's user. Worn in Paladin form.
Spellbook- Only in his paladin form does Gold use a spellbook to focus the Light into as he needs.

Swiftfoot: Gold's horse that he can call upon at any time, which changes it's form just as his master
Paladin / Vengeance:
Death Knight

Sulfras- When affected by the flames of vengeance, Gold's hammer changes shape into that of the might Sulfras, a weapon made in the image of the fire lord Ragnaros.

Judgement Armor- From the blessings of the fire, Gold's armor changes into that of his Vengeance form.

Death Knight Armor- Due to the necromatic energies of his Death Knight form, Gold's armor changes as well.

Shadowmourne- A weapon crafted to mirror the Lich King's weapon Frostmourne, this is the shape of Gold's hammer while he is a Death Knight.

Biography (1-2 paragraphs explaining your character's history): Gold grew up as an average boy who joined an order of holy knights and became a paladin. He was strong and devout to the Light, but when his village and temple was attacked by a necromancer's army, Gold wound up succumbing to the disease. He was cured by his Paladin brothers, but cursed with the ability to transform between living and undead. As such he was banished from his land and became a wandering holy man, trying to help best he can. Eventually he fell in love with a woman. As fate would have it, his lover was torn from him and tortured to death for information. When Gold found those responsible, he took a torch and set the man alight, and gained control over something called the "Flames of Vengance," unlocking his Vengance Form.

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Name: Lily Prescott
Age: 61 (Physically 37)
Gender: Female
Species: Human
Appearance: A pale American woman with dirty blonde hair and brown eyes, wearing a white dress with jeans, grey jacket, and boots.

Alternate outfit.

Personality: Lily has a shy and a relaxed side. Sometimes she's rather shy and tries to avoid as much conversation as possible, at other times she's willing to talk happily.

Attacks: Lily can use her sword for close range attacks.
Pistolsfor medium range.
And ubersaw for close range. A hit on a person fills part of her mega-heal.

All Psi-Attacks can be ignored if the target's willpower is strong enough.
Psi-Abilities: Mindfray- A purple glow enters the targets, weakening their ability to see and in some cases reducing their thinking ability.
Soulfire - Damages the target's brain, while also healing Lily.
Psi-Panic - Developed thanks to brief exposure to Dread Saiyans, amplifies a target's fears.
Psi-Disorient - Causes the target to lose all sense of balance.
Insanity - Developed thanks to brief exposure to Dread Saiyans, induces debilitating hallucinations onto the target.
Fuse - Minor telekinetic ability that allows small movements, such as pressing the detonator on explosives.
Psi-Drain - Saps the life force from a target.
Gateway - Opens a portal of psi-energy that damages the target.
Null Lance - A purple beam of energy that damages the mind of those it hits.
Void Rift - An AoE version of Null Lance, but can cause the targets' fears to be amplified, their vision reduced, and induced hallucinations.

Abilities: Using the quick fix, the ability to heal people quickly, restoring things such as missing teeth or broken arms.
The quick fix can also create a buffer or "over-heal" where getting injured won't cause any damage on a person, but the effect can take a bullet or two at most and fades rapidly.
After getting enough healing done with the quick fix, Lily can unleash the Mega-heal, which makes her and her healing target almost unkillable for 8 seconds due to extreme healing.

Lily has a minor regeneration factor, letting small cuts and scars disappear instantly, but it would require several minutes for anything major.

Can open "telepathic channels" that alllows instantaneous communication between her and another person, but the other must be willing. Communication is available regardless of distance.

Psi-Abilities: Stasis- Surrounds the target in a binding shield that acts as a damage cover but prevents any sort of movement.
Psi-Inspiration - Grants a short burst of energy to the target.
Mind Merge- The thoughts of the target become one with Lily's, allowing them greater coordination.
Psi-Zombie - Using telekinesis, allows control of a disfugred husk of a corpse.
Sustain - If Lily is critcally injured a Stasis field surrounds her, protecting her until her regen ability repairs the damage.
Teleport - Able to move herself a fair distance away.
Solace - In a small area around her, Lily generates a mind protecting aura that weakens the effect of mental attacks and reduces fear.
Fortress - Lily is immune to the damage of fire and explosives are redirected away from her.
Greater Mind Merge- Allows multiple Mind Merges at once.
Telekinetic Field - Creates a field around her that reflects all incoming ranged attacks.

Mixed Abilities: Crusader's Crossbow can heal allies with it's bolt or damage enemies.

Items: An enchanted short sword that heals the user upon tasting blood.

Two regular pistols, no longer outdated.

The Crusader's Crossbow which is a single bolt crossbow. It's bolt heals allies or damages enemies.

Ubersaw, which fuels Lily's uber-heal upon each successful hit.

Quick-fix medigun. A healing item with a backpack.

Biography: Lily was a simple girl who ended up in a covert shadow war spread across Booga and was trained as a medic. During this time she met Drake, who gave her basic training. After the war's end she disappeared, becoming an apprentice to a roaming monster hunter and learned the cruetly of the world. At times she assists Atama whenever he calls for her aid. Works alongside Jack's Meeting of the Dark.

Image credits to Marvel and the Team Fortress 2 Wiki respectively.

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Name: Nathan Washington, "Columbus"

Age: 23

Gender: Male

Species: Human.

Appearance: A pale man with brown hair and blue eyes, wears a blue suit with a white shirt underneath, dark blue pants and brown running shoes. His hair is a short cut parted to the left. Wears a mask.


Personality: Columbus cares about the people he works with. He always ensures his employees are taken care of, his crew members are always brought back to full after each heist, and ensures every heist goes well. He is generally calm but does what needs to be done.

Attacks (Attacks are abilities that will harm your opponent): AK- Columbus fires his AK47, either in burst or auto.

GL40- Columbus fires a round from his grenade launcher, being enough to instantly kill everyone in a small room.

Bronco- Columbus pulls out his trusty 6-shooter revolver, having an intense amount of damage.

Sentry Gun- Columbus drops down his sentry gun, which is a small auto-firing turrent capable of bringing down quite a number of his enemies through pure bullet firing.

Abilities (abilities to buff, debuff, basically anything that doesn't harm your opponent):  Cable Ties- Columbus can restrain anyone of normal strength via tying them up using a few plastic cables.

Doctor Bag- Columbus carries a medic bag, which he can put down on the ground and use to patch himself or his allies up, restoring wounds in the matter of a few seconds. It only contains six charges however.

Ammo Bag- Columbus carries an ammo bag, which he can put down to let himself or his allies refill their ammo stashes from various bullets and another ammo types.

Drill- Columbus' drill can be used to drill into many reinforced locks and doors, but does has it's limits. It is self standing however.

Mixed Abilities (Abilities with both a support and offensive use): None.

Items (what does your character have on you? Try to limit it to 2-4 items): AK47-


Bronco- The second one in the picture.

Medic Bag-

Ammo Bag-

Sentry Gun-


Biography (1-2 paragraphs explaining your character's history): On the surface, Nathan Washington is a respectable bank manager who specializes in being a people person. Below the surface however, he possesses a violent history as Columbus, a masked robber who committed several grand scale crimes and responsible for the death of many law enforcers, and once worked with the criminal mind known as "Drake." 

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Red Jacket
Name: Memora Oblivion

Age: 51 (Physically 30 due to temporal tampering)

Gender: Female

Species: Human


Image credit zerolover13 at Deviantart.com.

Personality: Memora is generally happy and carefree, but she is a responsible person who sometimes cries herself to sleep from stress or long pains.

Attacks: Keyblade- Simple bashes with a dull Keyblade, but surprisingly they hurt a lot.

Zantetsuken- Memora dashes through her opponent with her Keyblade, appearing behind them and having inflicted a powerful attack onto them.

Firaga- Memora fires a large ball of fire.

Blizzardaga- Memora fires a large ice ball.

Thunderaga- Memora calls down a large thunder strike upon her foes.

Light Bomb- Memora fires a homing Light orb at her opponent from her Keyblade.

Event Horizon- Memora quickly inflicts a large number of blows onto her opponent. Sometimes it also unleashes four pillars of light when used, which also damage the enemy.

Magic Hour- Memora floats into the air and casts her Keyblade above her, calling down large light pillars around the area which hurt her opponents while she's guarded by a light shield around her.

Heaven Ultima Cannon- Taught to her by Atama, Memora thrusts her Keyblade forward, transforming it into a cannon before unleashing a giant light orb onto her opponent, capable of extreme damage.

Vector to the Heavens- Memora preforms an upward strike on her opponent, often throwing them into the air. Sometimes followed up by a spell or such.

Dearly Beloved- Memora's ultimate technique. She flies into the air and focuses into this attack, sending a large heart of light at her opponent, dealing massive amounts of damage.

Abilities: Block- Using her Keyblade, Memora can block attacks up to a certain degree.

Dodge Roll- Memora can quickly roll across the ground to evade.

Super Jump- Memora can leap two stories high.

Dash- Memora can cover a couple of yards in about an instant.

Skate- Using magic, Memora can cause her feet to slightly hover above the ground, letting her move quicker and be a lot more mobile.

Double Jump- Memora can jump in mid air through magic, covering half a story.

Glide- Memora can use magic to glide at an incredible speed, going faster then any other of her abilities.

Unlock- Every Keyblade can open any lock, so long as it's used to fire a beam of light at it.

Seal- Every Keyblade can lock things, and even memories if shoved through the heart of a target.

Curaga- Memora can use all of her magic to restore herself and all of her allie's bodies back to full in an instant.

Keyblade Glider- Memora can reshape her Keyblade into a glider, providing her with a speeder like vehicle that floats above the ground.

Dark Form- Gained by adsorbing dark energies, Memora's strength, speed, and magic ability all increase.

Image credit The Keyhole.

Mixed Abilities: None.

Items: Lost Memory- Memora's Keyblade, handed down from a dying Keyblade Master to her.


Image Kingdom Hearts Wiki.

Biography: Memora was a simple woman until she chanced upon a dying Keyblade Master, who handed down his Keyblade to her before perishing. Memora didn't live to see the sun rise, for she was destroyed by Heartless. But her will was strong enough to create a Nobody, which kept her abilities. In time she was found in her empty life by Atama, who took her in and trained her to be a powerful sorceress. After the timeskip in Fallen Empire she fell in love with Atama and married him, their union leading to a child.